Main menu design
Crown Realm » Devlog
For the first part of the development process, I created a basic layout for the main menu interface. For the time being only the begin button is functional. Using the Idyllic Fantasy Nature asset pack, I set up the background of the main menu within the demo scene. Finally I removed assets that were loaded in the scene and were not visible in the camera, to optimize the loading time of the scene.
Here's an overview of the main menu:
Next, I will create a basic 3C's prototype.
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Crown Realm
Status | In development |
Author | James Peppas |
Genre | Adventure |
Tags | Exploration, storygame |
More posts
- Project Complete32 days ago
- Systems Functionality Complete38 days ago
- Level and Narrative Design53 days ago
- Character, Camera, Controller.59 days ago
- Main menu small update59 days ago
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