Main menu design


For the first part of the development process, I created a basic layout for the main menu interface. For the time being only the begin button is functional. Using the Idyllic Fantasy Nature asset pack, I set up the background of the main menu within the demo scene. Finally I removed assets that were loaded in the scene and were not visible in the camera, to optimize the loading time of the scene.

Here's an overview of the main menu:

Next, I will create a basic 3C's prototype.

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