Main menu design
Crown Realm » Devlog
For the first part of the development process, I created a basic layout for the main menu interface. For the time being only the begin button is functional. Using the Idyllic Fantasy Nature asset pack, I set up the background of the main menu within the demo scene. Finally I removed assets that were loaded in the scene and were not visible in the camera, to optimize the loading time of the scene.
Here's an overview of the main menu:
Next, I will create a basic 3C's prototype.
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Crown Realm
| Status | In development |
| Author | James Peppas |
| Genre | Adventure |
| Tags | Exploration, storygame |
More posts
- Project CompleteJun 02, 2025
- Systems Functionality CompleteMay 27, 2025
- Level and Narrative DesignMay 12, 2025
- Character, Camera, Controller.May 06, 2025
- Main menu small updateMay 06, 2025

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