Character, Camera, Controller.


For the past two days I worked on the basic 3c's functionality (Character, Camera, Controller). The main character is part of the Kawaii slimes asset and included some basic animations, that I adjusted to fit the feel I wish for this project.

Here's an overview of how the camera behaves around the character:

Here's an overview of how the controller looks like:

Next on the list is to work on the level design in order to fine-tune the controls based on actual gameplay. 

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