Level and Narrative Design
Narrative
The crown of Queen slime has been lost! Due to her separation with her crown she has fallen into a eternal slumber! King slime, due to the loss of his queen, is now mad. He announced a quest with an enormous reward for the one that finds the lost crown, returns it, and wakes up his precious queen! The reward is the ultimate reward a king can give.
Throughout the realm all the heralds spoke the words: "He who locates and returns the crown, will be named heir to the royal throne"
You will go into an adventure to find the crown and become the heir to the royal throne. Throughout your journey Bishop slime and Holy slime, will be giving you guidance, hints, and skills, in order to find the crown.
Level design
As the player, you will be able to explore the whole realm, that consists of forests, a castle, and a shrine. Throughout the level there will be items to collect that will allow for further narrative progression and unlocking a new skill, crucial to locating the crown. Here's what the pain key areas look like.
Level overview
The Castle
Throne Room
The Shrine
Get Crown Realm
Crown Realm
Status | In development |
Author | James Peppas |
Genre | Adventure |
Tags | Exploration, storygame |
More posts
- Project Complete32 days ago
- Systems Functionality Complete38 days ago
- Character, Camera, Controller.59 days ago
- Main menu small update59 days ago
- Main menu design59 days ago
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